Fan-favorites

Maverick bosses

MegaMan X

  • Chill Penguin (1)
  • Launch Octopus (1)
  • Spark Mandrill (1)
  • Sting Chameleon (1)
  • Storm Eagle (5)*

MegaMan X2

  • Morph Moth (1)

MegaMan X3

MegaMan X4

  • Jet Stingray (1)
  • Magma Dragoon (3)*
  • Slash Beast (1)
  • Split Mushroom (1)

MegaMan X5

  • Dark Dizzy/Dark Necrobat (1)
  • Duff McWhalen/Tidal Makkoeen (1)
  • Grizzly Slash/Crescent Grizzly (1)

MegaMan X6

  • Ground Scaravich (1)
  • Metal Shark Player (1)

MegaMan X7

  • Splash Warfly (0)*
  • Soldier Stonekong (1)
  • Vanishing Gungaroo (1)

MegaMan X8

  • Bamboo Pandamonium (2)
  • Dark Mantis (1)

MegaMan X: Command Mission

  • Ferham (1)
  • Wild Jango (0)*

X's Variable Weapons

MegaMan X

  • Boomerang Cutter (1)
  • Chameleon Sting (1)
  • Fire Wave (2)
  • Rolling Shield (1)
  • Storm Tornado (2)

MegaMan X2

  • Crystal Hunter (1)
  • Magnet Mine (1)
  • Speed Burner (1)
  • Strike Chain (1)

MegaMan X3

  • Parasitic Bomb (1)

MegaMan X4

  • Double Cyclone (1)
  • Frost Tower (1)
  • Soul Body (2)
  • Twin Slasher (1)

MegaMan X5

  • Crescent Shot (1)
  • Dark Hold (1)

MegaMan X6

  • Meteor Rain (1)
  • Yammar Option (2)

MegaMan X7

  • Volt Tornado (2)

MegaMan X8

  • Crystal Wall (1)
  • Shining Ray (2)

Robot Masters

MegaMan

  • Bombman (1)
  • Cutman (2)
  • Elecman (6)
  • Fireman (3)
  • Gutsman (1)
  • Timeman (2)

MegaMan 2

  • Airman (3)
  • Bubbleman (1)
  • Crashman (5)
  • Flashman (1)
  • Heatman (1)
  • Metalman (9)*
  • Quickman (5)
  • Woodman (3)

MegaMan 3

  • Geminiman (7)
  • Magnetman (3)
  • Shadowman (8)
  • Snakeman (4)
  • Sparkman (2)
  • Topman (2)

MegaMan 4

  • Diveman (1)
  • Drillman (1)
  • Pharaohman (6)
  • Ringman (1)
  • Skullman (2)

MegaMan 5

  • Chargeman (1)
  • Crystalman (2)
  • Gravityman (1)
  • Gyroman (1)
  • Napalmman (2)
  • Starman (1)

MegaMan 6

  • Centaurman (1)
  • Flameman (2)
  • Knightman (1)
  • Tomahawkman (2)
  • Yamatoman (6)

MegaMan 7

  • Freezeman (4)
  • Shademan (1)
  • Slashman (2)
  • Springman (1)
  • Turboman (2)

MegaMan 8

  • Astroman (4)
  • Clownman (3)
  • Frostman (1)
  • Grenademan (3)
  • Swordman (3)
  • Tenguman (7)

MegaMan 9

  • Galaxyman (1)
  • Magmaman (1)
  • Splashwoman (6)*
  • Tornadoman (2)

MegaMan 10

  • Blademan (1)
  • Commandoman (1)
  • Sheepman (1)

Side games

  • Burnerman (1)
  • Magicman (2)

Armor parts

Common Parts
Anti-Virus Guard Doubles amount of viruses that can be absorbed before infection rate goes critical.
Barrier Extender Double mercy invincibility time. Similar to X6's D-Barrier.
D-Barrier Double mercy invincibility time. Similar to Xtreme 2's Barrier Extender.
D-Converter Damage taken restores WE as well as the Giga Attack gauge.
Energy Saver Reduces WE cost of special weapons/techs by half. X6: Works like X5's W-Energy Saver.
Similar to X5's W-Energy Saver.
Hyper Dash Increase speed and distance of the dash and dash jump. Xtreme 2: Makes user's dash invincible.
Jumper Increase jump height.
Shock Buffer Recoil stun reduced, damage taken halved.
Speedster All movement is sped up by half.
Super Recover Doubles amount of LE/WE received from capsules.
Virus Buster Destroy viruses with the X-Buster/Z-Saber.
W-Energy Saver Reduces WE cost of special weapons/techs by half. (1/4 if using defense upgrades.) Similar to Xtreme 2's Energy Saver.
X Parts
Armor This gives X all the armor upgrades at once.
Burst Shots Lets X have five buster shots on screen at once. Similar to X6's Rapid 5.
Buster Plus Powers up X's buster shots. X6: Applies to Z-Buster too, is a common part.
Similar to Xtreme 2's Buster Plus 1.
Buster Plus 1 Powers up X's Buster shots. Similar to X5's Buster Plus.
Buster Plus 2 Powers up X's buster shots more.
Hyper Charge The X-Buster charges faster than normal. Similar to X5's Quick Charge.
Quick Charge The X-Buster charges faster than normal. X6: Applies to special weapons too.
Similar to Xtreme 2's Hyper Charge.
Rapid 5 Lets X have five buster shots on screen at once. Similar to X5's Burst Shots.
Speed Shot Buster shots go across the screen faster. X6: Applies to Z-Buster too, is a common part.
Ultimate Buster Every buster shot is a charged shot. Doesn't apply to special weapons. X6: Also charge up special weapons.
Weapon Plus Increases damage caused by special weapons.
Zero Parts
Master Saber Increases damage caused by special techniques.
Saber Plus Powers up Zero's saber damage. Similar to Xtreme 2's Saber Plus 1 and X5's Z-Saber Plus.
Saber Plus 1 Powers up Zero's saber damage. Similar to X5's Z-Saber Plus and X6's Saber Plus.
Saber Plus 2 Powers up Zero's saber damage more.
Shot Eraser Zero's slashes destroy most energy shots.
Ultimate Saber Powers up Zero's saber damage even more.
Z-Saber Extend Zero's normal saber slashes are extended with a small yellow shot.
Z-Saber Plus Powers up Zero's saber damage. Similar to Xtreme 2's Saber Plus 1 and X6's Saber Plus.
Axl Parts
Other Parts
Boss Attack Mode Activate Boss Attack Mode in the main menu.
Energy-Up Adds 2 units to your WE bar.
Extreme Mode Activate Extreme Mode in the main menu.
Hyperdrive Temporarily boosts defensive abilities.
Life-Up Adds 2 units to your LE bar.
Life Recover Refills character's LE fully once.
Overdrive Temporary. X's will become fully charged and ignore the limit of on-screen charged shots. Zero shoots many Z-Buster shots in a row.
Power Drive Increase damage done by special weapons/techs temporarily.
Weapon Drive Temporarily spend no WE to fire special weapons/techs.
Weapon Recover Refills character's WE fully once.
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