Development notes: PC req anims
  • Stand/battle-ready transition
  • Walk animation (stand move)
  • Run animation (battle move)
  • Stand idle (blink)
  • Battle idle (blink)
  • Stand talk
  • Battle talk
  • Teleport in
  • Teleport out
  • Victory pose (get weapon)
  • Jump animation
  • Dash/sprint animation
  • Dash jump animation
  • Wall kick
  • Wall dash kick
  • Wall cling/slide
  • Field attack animation (stand, battle, midair, crouch)
  • Hurt (blocked)
  • Hurt (unblocked)
  • Hurt (knockback)
  • Knockback recovery
  • Crouch
  • Crawl (crouch move)
  • Crouch talk
  • Crouch idle
  • Crash KO animation
  • Explode KO animation
  • Ladder climb (up & down)
  • Door open (reach and tap)
  • Wall door open (turn to door)
  • Capsule teleport
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